Unlike when I play my Nintendo Switch for more than a couple of hours, I never once suffered from palm cramping with the Steam Deck. I also found myself impressed by the incorporated gamepad. Ahead of my hands-on time with the Steam Deck, I was confident I'd find the skewed positioning of the ABXY buttons and d-pad cumbersome. Not only did I immediately find their locations comfortable, but I also appreciated their clicky responsiveness. Every input I needed was only a short reach away from my resting position. Whether I was playing a 2D fighter like Nickelodeon All-Star Brawl or a chaotic shooter like Left 4 Dead 2, I never found myself fumbling to find buttons. Steam Deck rear buttons (Image credit: Miles Dompier | Windows Central)Īnother design decision I questioned was the inclusion of two trackpads on either side of the Steam Deck below the joysticks. While I understood that this was likely to ensure greater compatibility across games in your library by allowing either one of these trackpads to function as a mouse, I wasn't sure if they would end up being necessary. I prefer using a controller over a mouse and keyboard, so I didn't know what to expect. I certainly didn't expect to love using them. The prominent trackpad haptics offered a more dynamic and unique experience than with a traditional mouse. Having the option to use the left joystick and gamepad buttons while aiming with the right trackpad in games like Sea of Thieves felt like a beautiful marriage of mouse, keyboard, and controller. Sea of Thieves on Steam Deck (Image credit: Miles Dompier | Windows Central) My time with the Steam Deck even left me hoping companies like Xbox or PlayStation could revisit options for delivering more precise aiming on a gamepad. In addition to impressive processing power, the Steam Deck also features a vivid 7-inch IPS LCD panel with touchscreen support. This optically bonded IPS LCD panel provides excellent color depth, with a native resolution of 1280x800 and an average 400-nit brightness rating. Titles with bold color palettes like Trials of Mana gorgeously exploded off the screen, and Pokémon-inspired adventures like TemTem beautifully demonstrated the dynamic range of the display. However, I was quite disappointed by the screen's performance with darker games.
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